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Aminet 52
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Aminet 52 (2002)(GTI - Schatztruhe)[!][Dec 2002].iso
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WHDIGamesC-D.lzh
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Crackdown.lha
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Instructions
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Text File
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2002-05-04
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2KB
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49 lines
CRACKDOWN
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Typed In By Mr.Z and edited by Codetapper.
LOADING INSTRUCTIONS
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Insert disk at workbench prompt, the game will automatically load and run.
CRACKDOWN PLAYERS GUIDE
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After breaking through the main gate Ben and Andy now encounter the
replicants barracks. The keen eyed gaurds are on constant watch. The
orange gaurds are masters of kung-fu, the green gaurds are expert shots.
As Ben and Andy pass the trucks the mkung-fu masters leap out ready for
attack. After making sure they have planted all the bombs they have but
seconds to make their way to the next level before the barracks are totally
destroyed.
Now Ben and Andy make their way through the underground caverns which lead
to the rest of Dr.K's fortress. The green and orange gaurds are still hot
on your trail but now machine gun carrying bullet proof gaurds join in the
fun. Watch out for trap doors.
The next level is the refinery, athletic gaurds with top-of-the-range
pistols are out for blood. Things could hot up as some carry flame
throwers. Be careful in the water as you could drown.
The fourth level... you now eneter Dr.K's transporter room. Be quick
through the electric doors. On the far right the gaurds are transported
across the fortress on the huge transportation grid.
Four levels down, twelve more to go...
CONTROLS
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Player 1 - Joystick 1 Player 2 - Joystick 2
Left ALT - Super Bomb Right ALT - Super Bomb
P - Pause
ESC - Quit
Extra features are awarded as you progress. Watch the screen.